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# Sample TOML configuration file for building Rust.
#
# To configure rustbuild, copy this file to the directory from which you will be
# running the build, and name it config.toml.
#
# All options are commented out by default in this file, and they're commented
# out with their default values. The build system by default looks for
# `config.toml` in the current directory of a build for build configuration, but
# a custom configuration file can also be specified with `--config` to the build
# system.

# =============================================================================
# Tweaking how LLVM is compiled
# =============================================================================
[llvm]

# Indicates whether rustc will support compilation with LLVM
# note: rustc does not compile without LLVM at the moment
#enabled = true

# Indicates whether the LLVM build is a Release or Debug build
#optimize = true

# Indicates whether an LLVM Release build should include debug info
#release-debuginfo = false

# Indicates whether the LLVM assertions are enabled or not
#assertions = false

# Indicates whether ccache is used when building LLVM
#ccache = false
# or alternatively ...
#ccache = "/path/to/ccache"

# If an external LLVM root is specified, we automatically check the version by
# default to make sure it's within the range that we're expecting, but setting
# this flag will indicate that this version check should not be done.
#version-check = true

# Link libstdc++ statically into the librustc_llvm instead of relying on a
# dynamic version to be available.
#static-libstdcpp = false

# Tell the LLVM build system to use Ninja instead of the platform default for
# the generated build system. This can sometimes be faster than make, for
# example.
#ninja = false

# LLVM targets to build support for.
# Note: this is NOT related to Rust compilation targets. However, as Rust is
# dependent on LLVM for code generation, turning targets off here WILL lead to
# the resulting rustc being unable to compile for the disabled architectures.
# Also worth pointing out is that, in case support for new targets are added to
# LLVM, enabling them here doesn't mean Rust is automatically gaining said
# support. You'll need to write a target specification at least, and most
# likely, teach rustc about the C ABI of the target. Get in touch with the
# Rust team and file an issue if you need assistance in porting!
#targets = "X86;ARM;AArch64;Mips;PowerPC;SystemZ;JSBackend;MSP430;Sparc;NVPTX;Hexagon"

# LLVM experimental targets to build support for. These targets are specified in
# the same format as above, but since these targets are experimental, they are
# not built by default and the experimental Rust compilation targets that depend
# on them will not work unless the user opts in to building them. By default the
# `WebAssembly` target is enabled when compiling LLVM from scratch.
#experimental-targets = "WebAssembly"

# Cap the number of parallel linker invocations when compiling LLVM.
# This can be useful when building LLVM with debug info, which significantly
# increases the size of binaries and consequently the memory required by
# each linker process.
# If absent or 0, linker invocations are treated like any other job and
# controlled by rustbuild's -j parameter.
#link-jobs = 0

# When invoking `llvm-config` this configures whether the `--shared` argument is
# passed to prefer linking to shared libraries.
#link-shared = false

# On MSVC you can compile LLVM with clang-cl, but the test suite doesn't pass
# with clang-cl, so this is special in that it only compiles LLVM with clang-cl
#clang-cl = '/path/to/clang-cl.exe'

# =============================================================================
# General build configuration options
# =============================================================================
[build]

# Build triple for the original snapshot compiler. This must be a compiler that
# nightlies are already produced for. The current platform must be able to run
# binaries of this build triple and the nightly will be used to bootstrap the
# first compiler.
#build = "x86_64-unknown-linux-gnu"    # defaults to your host platform

# In addition to the build triple, other triples to produce full compiler
# toolchains for. Each of these triples will be bootstrapped from the build
# triple and then will continue to bootstrap themselves. This platform must
# currently be able to run all of the triples provided here.
#host = ["x86_64-unknown-linux-gnu"]   # defaults to just the build triple

# In addition to all host triples, other triples to produce the standard library
# for. Each host triple will be used to produce a copy of the standard library
# for each target triple.
#target = ["x86_64-unknown-linux-gnu"] # defaults to just the build triple

# Instead of downloading the src/stage0.txt version of Cargo specified, use
# this Cargo binary instead to build all Rust code
#cargo = "/path/to/bin/cargo"

# Instead of downloading the src/stage0.txt version of the compiler
# specified, use this rustc binary instead as the stage0 snapshot compiler.
#rustc = "/path/to/bin/rustc"

# Flag to specify whether any documentation is built. If false, rustdoc and
# friends will still be compiled but they will not be used to generate any
# documentation.
#docs = true

# Indicate whether the compiler should be documented in addition to the standard
# library and facade crates.
#compiler-docs = false

# Indicate whether submodules are managed and updated automatically.
#submodules = true

# Update submodules only when the checked out commit in the submodules differs
# from what is committed in the main rustc repo.
#fast-submodules = true

# The path to (or name of) the GDB executable to use. This is only used for
# executing the debuginfo test suite.
#gdb = "gdb"

# The node.js executable to use. Note that this is only used for the emscripten
# target when running tests, otherwise this can be omitted.
#nodejs = "node"

# Python interpreter to use for various tasks throughout the build, notably
# rustdoc tests, the lldb python interpreter, and some dist bits and pieces.
# Note that Python 2 is currently required.
#python = "python2.7"

# Force Cargo to check that Cargo.lock describes the precise dependency
# set that all the Cargo.toml files create, instead of updating it.
#locked-deps = false

# Indicate whether the vendored sources are used for Rust dependencies or not
#vendor = false

# Typically the build system will build the rust compiler twice. The second
# compiler, however, will simply use its own libraries to link against. If you
# would rather to perform a full bootstrap, compiling the compiler three times,
# then you can set this option to true. You shouldn't ever need to set this
# option to true.
#full-bootstrap = false

# Enable a build of the extended rust tool set which is not only the compiler
# but also tools such as Cargo. This will also produce "combined installers"
# which are used to install Rust and Cargo together. This is disabled by
# default.
#extended = false

# Installs chosen set of extended tools if enables. By default builds all.
# If chosen tool failed to build the installation fails.
#tools = ["cargo", "rls", "rustfmt", "analysis", "src"]

# Verbosity level: 0 == not verbose, 1 == verbose, 2 == very verbose
#verbose = 0

# Build the sanitizer runtimes
#sanitizers = false

# Build the profiler runtime
#profiler = false

# Indicates whether the OpenSSL linked into Cargo will be statically linked or
# not. If static linkage is specified then the build system will download a
# known-good version of OpenSSL, compile it, and link it to Cargo.
#openssl-static = false

# Run the build with low priority, by setting the process group's "nice" value
# to +10 on Unix platforms, and by using a "low priority" job object on Windows.
#low-priority = false

# Arguments passed to the `./configure` script, used during distcheck. You
# probably won't fill this in but rather it's filled in by the `./configure`
# script.
#configure-args = []

# Indicates that a local rebuild is occurring instead of a full bootstrap,
# essentially skipping stage0 as the local compiler is recompiling itself again.
#local-rebuild = false

# Print out how long each rustbuild step took (mostly intended for CI and
# tracking over time)
#print-step-timings = false

# =============================================================================
# General install configuration options
# =============================================================================
[install]

# Instead of installing to /usr/local, install to this path instead.
#prefix = "/usr/local"

# Where to install system configuration files
# If this is a relative path, it will get installed in `prefix` above
#sysconfdir = "/etc"

# Where to install documentation in `prefix` above
#docdir = "share/doc/rust"

# Where to install binaries in `prefix` above
#bindir = "bin"

# Where to install libraries in `prefix` above
#libdir = "lib"

# Where to install man pages in `prefix` above
#mandir = "share/man"

# Where to install data in `prefix` above (currently unused)
#datadir = "share"

# Where to install additional info in `prefix` above (currently unused)
#infodir = "share/info"

# Where to install local state (currently unused)
# If this is a relative path, it will get installed in `prefix` above
#localstatedir = "/var/lib"

# =============================================================================
# Options for compiling Rust code itself
# =============================================================================
[rust]

# Indicates that the build should be optimized for debugging Rust. Note that
# this is typically not what you want as it takes an incredibly large amount of
# time to have a debug-mode rustc compile any code (notably libstd). If this
# value is set to `true` it will affect a number of configuration options below
# as well, if unconfigured.
#debug = false

# Whether or not to optimize the compiler and standard library
# Note: the slowness of the non optimized compiler compiling itself usually
#       outweighs the time gains in not doing optimizations, therefore a
#       full bootstrap takes much more time with optimize set to false.
#optimize = true

# Number of codegen units to use for each compiler invocation. A value of 0
# means "the number of cores on this machine", and 1+ is passed through to the
# compiler.
#codegen-units = 1

# Whether or not debug assertions are enabled for the compiler and standard
# library. Also enables compilation of debug! and trace! logging macros.
#debug-assertions = false

# Whether or not debuginfo is emitted
#debuginfo = false

# Whether or not line number debug information is emitted
#debuginfo-lines = false

# Whether or not to only build debuginfo for the standard library if enabled.
# If enabled, this will not compile the compiler with debuginfo, just the
# standard library.
#debuginfo-only-std = false

# Enable debuginfo for the extended tools: cargo, rls, rustfmt
# Adding debuginfo makes them several times larger.
#debuginfo-tools = false

# Whether or not jemalloc is built and enabled
#use-jemalloc = true

# Whether or not jemalloc is built with its debug option set
#debug-jemalloc = false

# Whether or not `panic!`s generate backtraces (RUST_BACKTRACE)
#backtrace = true

# Build rustc with experimental parallelization
#experimental-parallel-queries = false

# The default linker that will be hard-coded into the generated compiler for
# targets that don't specify linker explicitly in their target specifications.
# Note that this is not the linker used to link said compiler.
#default-linker = "cc"

# The "channel" for the Rust build to produce. The stable/beta channels only
# allow using stable features, whereas the nightly and dev channels allow using
# nightly features
#channel = "dev"

# By default the `rustc` executable is built with `-Wl,-rpath` flags on Unix
# platforms to ensure that the compiler is usable by default from the build
# directory (as it links to a number of dynamic libraries). This may not be
# desired in distributions, for example.
#rpath = true

# Suppresses extraneous output from tests to ensure the output of the test
# harness is relatively clean.
#quiet-tests = false

# Flag indicating whether tests are compiled with optimizations (the -O flag) or
# with debuginfo (the -g flag)
#optimize-tests = true
#debuginfo-tests = true

# Flag indicating whether codegen tests will be run or not. If you get an error
# saying that the FileCheck executable is missing, you may want to disable this.
#codegen-tests = true

# Flag indicating whether git info will be retrieved from .git automatically.
# Having the git information can cause a lot of rebuilds during development.
# Note: If this attribute is not explicitly set (e.g. if left commented out) it
# will default to true if channel = "dev", but will default to false otherwise.
#ignore-git = true

# When creating source tarballs whether or not to create a source tarball.
#dist-src = false

# Whether to also run the Miri tests suite when running tests.
# As a side-effect also generates MIR for all libraries.
#test-miri = false

# After building or testing extended tools (e.g. clippy and rustfmt), append the
# result (broken, compiling, testing) into this JSON file.
#save-toolstates = "/path/to/toolstates.json"

# This is an array of the codegen backends that will be compiled for the rustc
# that's being compiled. The default is to only build the LLVM codegen backend,
# but you can also optionally enable the "emscripten" backend for asm.js or
# make this an empty array (but that probably won't get too far in the
# bootstrap)
#codegen-backends = ["llvm"]

# This is the name of the directory in which codegen backends will get installed
#codegen-backends-dir = "codegen-backends"

# Flag indicating whether `libstd` calls an imported function to handle basic IO
# when targeting WebAssembly. Enable this to debug tests for the `wasm32-unknown-unknown`
# target, as without this option the test output will not be captured.
#wasm-syscall = false

# Indicates whether LLD will be compiled and made available in the sysroot for
# rustc to execute.
#lld = false

# Whether to deny warnings in crates
#deny-warnings = true

# Print backtrace on internal compiler errors during bootstrap
#backtrace-on-ice = false

# =============================================================================
# Options for specific targets
#
# Each of the following options is scoped to the specific target triple in
# question and is used for determining how to compile each target.
# =============================================================================
[target.x86_64-unknown-linux-gnu]

# C compiler to be used to compiler C code. Note that the
# default value is platform specific, and if not specified it may also depend on
# what platform is crossing to what platform.
#cc = "cc"

# C++ compiler to be used to compiler C++ code (e.g. LLVM and our LLVM shims).
# This is only used for host targets.
#cxx = "c++"

# Archiver to be used to assemble static libraries compiled from C/C++ code.
# Note: an absolute path should be used, otherwise LLVM build will break.
#ar = "ar"

# Linker to be used to link Rust code. Note that the
# default value is platform specific, and if not specified it may also depend on
# what platform is crossing to what platform.
#linker = "cc"

# Path to the `llvm-config` binary of the installation of a custom LLVM to link
# against. Note that if this is specified we don't compile LLVM at all for this
# target.
#llvm-config = "../path/to/llvm/root/bin/llvm-config"

# Path to the custom jemalloc static library to link into the standard library
# by default. This is only used if jemalloc is still enabled above
#jemalloc = "/path/to/jemalloc/libjemalloc_pic.a"

# If this target is for Android, this option will be required to specify where
# the NDK for the target lives. This is used to find the C compiler to link and
# build native code.
#android-ndk = "/path/to/ndk"

# Force static or dynamic linkage of the standard library for this target. If
# this target is a host for rustc, this will also affect the linkage of the
# compiler itself. This is useful for building rustc on targets that normally
# only use static libraries. If unset, the target's default linkage is used.
#crt-static = false

# The root location of the MUSL installation directory. The library directory
# will also need to contain libunwind.a for an unwinding implementation. Note
# that this option only makes sense for MUSL targets that produce statically
# linked binaries
#musl-root = "..."

# Used in testing for configuring where the QEMU images are located, you
# probably don't want to use this.
#qemu-rootfs = "..."

# =============================================================================
# Distribution options
#
# These options are related to distribution, mostly for the Rust project itself.
# You probably won't need to concern yourself with any of these options
# =============================================================================
[dist]

# This is the folder of artifacts that the build system will sign. All files in
# this directory will be signed with the default gpg key using the system `gpg`
# binary. The `asc` and `sha256` files will all be output into the standard dist
# output folder (currently `build/dist`)
#
# This folder should be populated ahead of time before the build system is
# invoked.
#sign-folder = "path/to/folder/to/sign"

# This is a file which contains the password of the default gpg key. This will
# be passed to `gpg` down the road when signing all files in `sign-folder`
# above. This should be stored in plaintext.
#gpg-password-file = "path/to/gpg/password"

# The remote address that all artifacts will eventually be uploaded to. The
# build system generates manifests which will point to these urls, and for the
# manifests to be correct they'll have to have the right URLs encoded.
#
# Note that this address should not contain a trailing slash as file names will
# be appended to it.
#upload-addr = "https://example.com/folder"

# Whether to build a plain source tarball to upload
# We disable that on Windows not to override the one already uploaded on S3
# as the one built on Windows will contain backslashes in paths causing problems
# on linux
#src-tarball = true